Sub-Category

Mobile Applications

SW03 · Software, AI & Simulation

Develop mobile applications that improve education, health or daily life using iOS, Android or cross-platform technologies.

Apply Now Rules Booklet All Categories

Put your idea in someone’s hands.

Develop a working mobile app that responds to a real need in education, health, everyday life or another field you can explain. Think about who will use it, what they need to achieve and how a small screen can make that experience clear and convenient.

At the competition, your team runs the app, demonstrates its key actions and explains how you built and tested it. The jury can follow the experience from opening the app to completing a useful task, rather than viewing only screen designs or a slide presentation.

Evaluation combines usability, problem solving, technical execution and potential for wider use. Publishing in an app store is not required. Bring a working build and the supporting materials specified in the official rulebook, and be ready to discuss feedback and improvements.

Project Focus Areas

User Experience (UX/UI)

Intuitive interface design, user research and mobile experiences meeting accessibility standards.

Cross-Platform Development

Building apps for both iOS and Android using Flutter, React Native or similar technologies.

API & Data Integration

Integration with external services, real-time data processing and cloud-based solutions.

Mobile App Development

Make life easier with mobile solutions

Participants develop original mobile applications that improve education, health, environment or daily life.

The application is expected to solve a real problem, be user-friendly and meet technical quality standards.

From preparation to competition

Use this guide to understand the experience. Read the official rulebook for the complete entry and technical requirements.

What to prepare

Prepare a working project, its editable source or project files, a report and a demonstration video. Identify external resources and your own contribution clearly.

On competition day

Run the project live, demonstrate its main functions and answer questions about your choices. Be ready to explain tests, errors and improvements in your own words.

What the jury looks for

Assessment follows the category rubric and your registered level. A working, well-understood solution matters more than feature count or unnecessary complexity.

Levels 01–07 • Live demonstration • Maximum 100 points

Report: maximum 10 pages. Demonstration video: maximum 3 minutes. Submit the required source files or repository and setup instructions; check category-specific evidence and the official deadline in the rulebook.

Evaluation criteriaPoints
UI/UX Design30
Impact & Problem Solving25
Technical Execution25
Commercial / Scaling Potential20

Project Presentation Area

Competition Rules & Guidelines

Review the official competition rules, evaluation criteria, project requirements and submission guidelines before preparing your project.

English · V3.0

Participation implies acceptance of the official rulebook. All teams, mentors, and students are expected to read, understand, and comply with the rules.